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Old Mar 25, 2006, 01:13 PM // 13:13   #1
Lion's Arch Merchant
 
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Guild: Sir Clan [SIR]
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Default The Ultimate Order guide for 12v12. Must Read!

Yesterday , A friend and I started doing the new 12v12 battles , and after a few battles playing as a 3-4 monk team , we decided its too hard to heal such a big team. so we wondered , how would we best assist the team , regardeless of what team we get pitted in with? why , support of course! With just 2( count em' , two!) characters , you can keep pretty much an entire 10 man team alive for the whole of the 12v12 battle and USUALLY win. with 1-3 other monks on your team, theyre just an added bonus!

My order build

Order of the Vampire {E}
Well of Blood
Blood Renewal
Demonic Flesh
Healing Seed
Heal Party
Heal Other
Ressurection Signet (not a must , you can bring anything here)

15 blood , 11 soul , 10 healing. blood staff , 20% and +5 e.

Now , with 11 soul reaping , in most of the battles in the 12v12 scene , you will have UNLIMITED energy. this allows you to spam order of vampire (helping to heal your physical damage dealers) and inbetween recharge time spamming heal party (to help all the party heal) incase one target is taking damage , other and then seed him , and it usually counters most damage.

The other character in this 2 man team is an eternal aegis mo/me. I will not divulge the build here , but it only takes 3 slots and 5 are free for whatever you want to do with them. I believe its pretty obvious how to make an eternal aegis , especially since i gave you the secondary.

Now , with opposing party members missing you 50% of the time (whenever aegis is up , which will be almost always , even ALWAYS if the eternal aegis monk knows his stuff) and being constantly healed from atks (physical) and heals by the necro (all) you probably wont be having much party members die.

Important facts - STAY with the LARGEST group of people of your team. if your team splits , stay with the biggest one.

If you wish to make this build even more devestating , throw in a minion master (with minions dieing ocasionally , you'll be really getting unlimited energy.) and a full earth aftershock/earthquake ele with ward of foes and melee for some good defence and attack. If you have any ideas how to revise/help this build , by all means do so. feedback for good and the bad is appreciated , and i will take constructive critisicm , but i will by no means accept flames or posts of the sort holding offensive content.

Iron Angel.
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Old Mar 25, 2006, 08:05 PM // 20:05   #2
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sounds great =D sadly i've no time to try it =*(

too many tests in the next time
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Old Mar 25, 2006, 09:35 PM // 21:35   #3
Frost Gate Guardian
 
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Nice guide, i like the idea of using the "all members of your party" skills because it is suck a big party. I am going to go try out a slight variation of this using either soul feast, consume corpse, or necrotic traversal to use up some corpses from those eViL MM of DOOOM
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Old Mar 25, 2006, 10:50 PM // 22:50   #4
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haha, I set my brother up with nearly the same skills apart from res sig and healing seed, I think he had dark pact and something else.

I'll try the seed ^^
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Old Mar 26, 2006, 03:23 PM // 15:23   #5
Lion's Arch Merchant
 
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Thanks for the good comments , I hope this helped whoever read this. 10k kurzick and 10k luxon faction sure does look good in my faction sections:P
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Old Mar 26, 2006, 03:42 PM // 15:42   #6
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Eternal Aegis....Echo, AEcho and Aegis? I'm assuming.
I wonder if they'll ever implement an AoE Enchant Removal. Seeing as how these party wide enchants seem to be...more than potent in 12v12.

Good job on thinking of the idea though!
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Old Mar 26, 2006, 03:45 PM // 15:45   #7
Lion's Arch Merchant
 
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right on the spot TGgold , though me and a friend of mine just found out that with blessed aura , a 20% enchanting mod , aegis and a glyph of renewal , aegis is way more easier and oftenly maintained and for a bit less the energy cost. try it out! (sorry for the double post , had to put this input in)
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Old Mar 26, 2006, 04:24 PM // 16:24   #8
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There is already an aoe enchant stripper, well of profane, a party wide enchant removal woud have to have alot of drawbacks to be balanced.
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Old Mar 28, 2006, 01:31 AM // 01:31   #9
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has nobody read Order of Apostasy? massive enchantment removal. even obsidian flesh AND spellbreaker will get removed. just be sure to be ready for the self heal right after you cast it.
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Old Mar 28, 2006, 01:46 AM // 01:46   #10
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Yup I ran a similar build but without demonic flesh. This character is best kept out of harms way anyway. I also took martyr as my elite and just used regular order of pain as a nice damage buff.
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Old Mar 28, 2006, 03:24 AM // 03:24   #11
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Usually when I do IWAY for HoH I run the same minus Heal Other in which case I bring Offering of Blood as my elite and Order of Pain as not to interfere with Tainted Flesh.
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Old Mar 29, 2006, 01:12 PM // 13:12   #12
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this build + symbiosis would b nice
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Old Mar 29, 2006, 03:33 PM // 15:33   #13
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Yeah too bad you can't have 3 professions :-/
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Old Mar 29, 2006, 05:20 PM // 17:20   #14
Lion's Arch Merchant
 
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It would indeed be nice , We could probably substitue the ele mentioned in the 4 man team for a R/Rt spirit spammer? i can see that working.
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